![]() ![]() Half Cash: All income sources are halved.Bloon types may spawn earlier on the game, and many rounds will feature a greater mix of bloon types with larger or smaller bloon waves. Alternate Bloons Rounds: All rounds are changed significantly to make the game more difficult.Magic Monkeys Only: beat Hard Mode with only Magic Monkeys ( Ninja Monkey, Wizard Monkey, Super Monkey, Alchemist, and Druid) and the selected Hero.Initially, the player must complete Standard Hard in a certain map in order to unlock each variation of Hard on the same map. There are also a lot of variations based on Hard Difficulty. Towers and upgrades are 8% more expensive, bloons move 25% faster than on Easy (about 13% faster than on Medium), and the player has only 100 lives. The player starts with $650 but also starts on Round 3, meaning the player gets 2 rounds less of cash. In Bloons TD 6, the player must pass Round 80, which is the first round with a ZOMG bloon, in order to win. This difficulty is represented by a Robo Monkey, or by a Sun God in Extreme Tracks in its icon. Towers are 8% more expensive than in Medium Difficulty. The Bloons move a little bit faster than on Easy Mode or Medium mode, and the player has only 100 lives. In Bloons TD 5, the player must pass Round 85, which is the first round with a ZOMG bloon, in order to win on hard difficulty. ![]() In Bloons TD 4 and Bloons TD 4 Expansion, hard difficulty has 75 Rounds that must be passed for the player to be awarded a Gold Medal. In addition, Hard Difficulty slightly increases bloon speed in Bloons TD 3 by +25%, relative to Easy Difficulty. Towers cost +4% more than the base price (~2% more than normal) on BTD2, and +8% more than the base price (~5.9% more than normal in Flash) in BTD3. In BTD2 and BTD3, hard difficulty has 50 Rounds, with subsequent entries increasing the required rounds to be beaten before winning. ![]()
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